Realistic Contemporary Saudi Character Outfit. This model faithfully recreates the traditional Saudi Thawb — the quintessential garment of the Arabian Peninsula — with meticulous attention to cultural accuracy and material detail. The outfit features a full-length white thawb with clean mandarin collar and subtle front placket, a traditional red-and-white patterned shemagh draped naturally over the head and shoulders, and a black igal rope crown. Rendered with next-gen PBR materials capturing the soft cotton weight of the thawb fabric and the woven texture of the shemagh — ideal for contemporary drama, cultural documentaries, architectural visualization, cinematic sequences, and virtual production projects set in the Gulf region.
This is one of the most recognizable and culturally significant garments in the world, yet it remains critically underrepresented in real-time 3D asset libraries — making this a high-demand addition for any project requiring authentic Gulf Arab representation.
The outfit ships in a clean Gulf palette — crisp optical white, classic red-and-white shemagh pattern, and black igal — fully recolorable to match regional variations across Saudi Arabia, UAE, Kuwait, Qatar, and beyond. Lumen-ready and optimized for real-time rendering in Unreal Engine 5.
This outfit is optimized for MetaHuman integration and Unreal Engine use, giving creators both cultural authenticity and creative flexibility in their projects.
MetaHuman Outfit:
This is a MetaHuman Outfit Asset compatible with MetaHuman Creator Parametric Bodies. This is a "full body" outfit, that will scale with the different MetaHuman body shapes and sizes.
Outfit Installation:
Before getting started, install the MetaHuman Clothing Construction Presets (Set of 4) from Fab:
🔗 https://www.fab.com/listings/3c0c4df1-ce96-44cf-8a30-c47d744d2a0c
This outfit requires __bodyShapeDof4.mhpkg as the base body preset for correct fitting and functionality.
Create the following folder in your project directory: Content/Outfits/SaudiThawb
Open the OA_SaudiThawb folder and drag the .mhpkg file into it
Drag the WI_SaudiThawb.uasset into the MetaHuman Creator Outfit section
Next HeadCover:
Create the following folder in your project directory: Content/Outfits/HeadCover
Extract the OA_HeadCover.Zip folder and drag the .mhpkg file into it
Drag the WI_HeadCover.uasset into the MetaHuman Creator Outfit section
Follow the same workflow demonstrated in this video tutorial for applying the outfit: 🎬 https://youtu.be/GPI2WC4blrc
Support:
NOETA Academy Discord: https://discord.gg/PmS2jbc2