NOETA Marketstore - Saharan Warrior

Realistic Fantasy Saharan Warrior Character Outfit. This model draws inspiration from North African and Saharan warrior traditions reimagined through a grounded, survival-hardened lens — featuring a wrapped linen hood, textured long-sleeve fitted top, olive fabric waist sash, segmented leather armor belt, cross-strap leg harness, baggy cropped combat trousers, decorative bead utility pouches, wrist wraps, and laced leather combat boots. Every detail speaks to a warrior adapted to harsh desert terrain, brought to life with next-gen PBR materials and optimized topology — ideal for action-RPG game environments, historical fantasy settings, cinematic sequences, and virtual production.

The outfit ships in a sand-and-earth color palette — warm stone, dusty taupe, aged olive, and dark leather brown — fully recolorable to match your project's art direction. Lumen-ready and optimized for real-time rendering in Unreal Engine 5.

This outfit is optimized for MetaHuman integration and Unreal Engine use, giving creators both cultural authenticity and creative flexibility in their projects.

MetaHuman Outfit:

This is a MetaHuman Outfit Asset compatible with MetaHuman Creator Parametric Bodies. This is a "full body" outfit, that will scale with the different MetaHuman body shapes and sizes.

Outfit Installation:

Before getting started, install the MetaHuman Clothing Construction Presets (Set of 4) from Fab:

🔗 https://www.fab.com/listings/3c0c4df1-ce96-44cf-8a30-c47d744d2a0c

This outfit requires __bodyShapeCof4.mhpkg as the base body preset for correct fitting and functionality.

  • Create the following folder in your project directory: Content/Outfits/SaharanWarrior

  • Open the OA_SaharanWarrior folder and drag the .mhpkg file into it

  • Drag the WI_SaharanWarrior.uasset into the MetaHuman Creator Outfit section

Next HeadCover:

  • Create the following folder in your project directory: Content/Outfits/HeadCover

  • Extract the OA_HeadCover.Zip folder and drag the .mhpkg file into it

  • Drag the WI_HeadCover.uasset into the MetaHuman Creator Outfit section

Support:

NOETA Academy Discord: https://discord.gg/PmS2jbc2