Node with a house icon (from persistent Level)

Hey everyone !

Im trying to build a new game. I want to set a rolling cube as a playable character.

I found a tutorial on internet to have a base for that script. Im trying to wrap my head around this bluprint to understand whats going on and trying to implement it on my scene.

I have a problem about some nodes i cant find.

This node in particular :

I don’t understand what is it and how to put it in my script.

Thanks for the help guys

When you select an actor in the scene, you can right click in the Level Blueprint graph and add a direct reference node:

You can also drag and drop from out the Outliner:

Different actor types would have different icons.

Yeah i tried to drag and drop from the menu but nothing happend… Nothing is added in my node graph when i do that.

My cube is a character. I don’t know if this is the problem.

This only works in the level blueprint.

I tried to make a new level. But still the same problem. I cant drag and drop my character in the blueprint graph…

Doesn’t seems to work anyway. I think i will make a new topic for the whole movement im trying to achieve cause i can’t have the cube moving.