Hello Unreal Community,
can you please point me in the right direction. I’m trying to make a game where the player connects lines, like one might do in the unreal blue print side of programming. These lines would allow characters to follow that path. The player would click on a start pin and then able to select another connecting the line. Before connecting to the second pin the line would follow the player’s mouse or thumb stick icon. I trying to go for a 2d look instead of tubes with the cable component.
In short how can I mimic the pin connection node system unreal 4 has? Can you put up pictures please.
Thanks in advance.