Node "Event OutofActor clicked" don't existing ?

Hello everyone,

How could I reproduce something like “Event OutofActor clicked” ?

Thank you and have a nice day !

What is it supposed to do? Mouse button is released when over any actor? The Player Controller + Enhanced Input already handles that.

You could probably also override actor onClick but that won’t help much when things get complex. Best keep input contained to a couple of BP only.

This was so that the green circle disappears when I click outside the character. On the video sent in the post “RTS Style, select units and move”.