An extremely rusty padlock. Almost entire surface is covered by rust.
Includes both variants:
✅ highpoly (100k tris) with 8k textures (16px gutter)
✅ lowpoly (20k tris) with 4k textures (8px gutter)
Textures:
✅ Diffuse - reconstructed from photographs
✅ RMO map - roughness (in red channel), metalness (green), ambient occlusion (blue)
✅ Normal map (DirectX format) - only for lowpoly mesh (baked from highpoly mesh)
Opened mesh (has a hole in the bottom)
Orientation: Z+ is up
Height: 7 cm