No Valid Certificate Found for iOS

This is driving me insane. I followed this tutorial Package an Unreal Engine project for IOS app store/testflight - YouTube

  1. I generated all the necessary and matching certificates/identifiers/provision profiles. I made sure I pick the adhoc/distribution on the developer website.
  2. I manually imported the provision and certificate into unreal
  3. I saw someone mention that there’s a bug in unreal getting the correct time when you’re using a machine with British summer system time, so I even tried setting my system time two days into the future.

Anyone has any ideas what else I could try?

Hey Andras, did you solve this? I had a similar issue. Just needed to login into Xcode and all good