No sound in packaged game...

Hi. I try to realize a media player in a Unreal engine game, with media framework… I created a media texture, media material and a sound wave from my video, and i put in my game so that when i enter in a trigger box my video (and audio) start.

But… if i run my game inside Unreal editor (as standalone game) all is correct (video and audio start normally); if i package my game and run the game packeged only video start (there is video BUT not sound wave instead all other audio effect i can hear normally).

Why happen this…?

Hi Xatrius,

Due to the large volume of questions and comments concerning the Engine, we did not have a chance to respond to your post at the time you submitted it and, thus, the issue is now outdated. If you are still experiencing this issue in the current release of the Engine, please make a new post for assistance.

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