No skeletal found and no bind pose found.




I made this model of arms and i m trying to add a control rig to it but when i m importing it into unreal it says it cant find a bind pose, plus when i try to save it says the mesh does not have a skeleton, when it clearyly does, i cant find a way to resolve this… and my arm seems to rotate with the skeleton.

So i tried to make a control rig and the control rigs bones did not work… like they were not attached to the mesh… i think its because of the problems above. Can someone help me on this matter? Thanks