No Quixel Bridge Plugin

Okay, the MegaScans are in UAsset format for quicker load-in in UE5…

But Meta Humans…strange…
same Meta Human (one from in UE5 QBridge and one from External QBridge app), are stored in the same general folder location, however not in identically named folders…
BUT - the content of said folders then is in fact identical, to the byte.
What is up with that, that seems quite Sus. …

Okay, then not just that, but in the Quixel Bridge app, when you hover over a MegaScan asset, it gives you the name, so you know what it is. In The UE5 counterpart, there is no text string found for the name of the asset…so you have no idea…What the…???

App - Name shown

UE5 - Name not shown

QUIIIIIXELLLLLLLL!!!
TO THE PRINCIPAL’S OFFICE! :angry: