No player collision when player flight enabled

Summary

When enabling player flight in the island settings the player can now fly through walls, floors and builds.

Where as they couldn’t before. Not sure if this is intentional behavior.

This is breaking the functionality of one of our games.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Steps to Reproduce

  1. Create a new island
  2. Enable player flight in the island settings
  3. You will now be able to fly and phase through everything with no collision until you stop flying.

Expected Result

The player should collide with props and the ground when flying in game. This used to be the behavior.

Observed Result

Player can phase through and fly through everything.

Platform(s)

PC

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