No player collision sphere

Hello UE World. I am having trouble playing a Sequence that I dropped in my Level (working in UE 5.2) of a game I downloaded from EPic GAmes. There’s a sequence of a magical bridge (with a collision sphere on both sides of the water) that by Pressing E, should activate the animation of the bridge magically forming. The problem is, there’s no Player sphere to collide against to trigger the sequence. In the Magic Bridge Blueprint, I made sure all the Variables are set to Public. I compile the changes are still no Player sphere. Can anyone help me with this? Thank you, Kindly

I don’t understand. What is a player sphere? A player sphere needs a player presumably and a bridge is not two players so it doesn’t have two spheres.

Break your problem down into steps, debug them, and then tell us what went wrong.