I’ve got the ‘No outstanding IO, no nodes in the queue…’ fatal crash when I try to start up my packaged game.
[2019.03.05-06.11.56:444][ 0]LogWindows: Error: Fatal error: [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 1416]
[2019.03.05-06.11.56:444][ 0]LogWindows: Error: No outstanding IO, no nodes in the queue, yet we still have 105 'AddedNodes' in the graph (with 12 boot nodes).
The following seems to be the most relevant part of the crash log:
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo 0 Package_ExportsSerialized
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -2 Import_Create /Game/Blueprints/Character/PC/Default__PC_C/AbilitySystemComponent/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -2 Import_Serialize /Game/Blueprints/Character/PC/Default__PC_C/AbilitySystemComponent/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -4 Import_Serialize /Game/Blueprints/Character/PC/PC_C/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -14 Import_Create /Game/Blueprints/Character/PC/Default__PC_C/CollisionCylinder/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -14 Import_Serialize /Game/Blueprints/Character/PC/Default__PC_C/CollisionCylinder/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -15 Import_Create /Game/Blueprints/Character/PC/Default__PC_C/CharMoveComp/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -15 Import_Serialize /Game/Blueprints/Character/PC/Default__PC_C/CharMoveComp/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -89 Import_Create /Game/Blueprints/Character/PC/Default__PC_C/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -89 Import_Serialize /Game/Blueprints/Character/PC/Default__PC_C/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -91 Import_Serialize /Game/Blueprints/Character/PC/PC_C/DefaultSceneRoot_GEN_VARIABLE/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -99 Import_Create /Game/Blueprints/Character/PC/Default__PC_C/CharacterMesh0/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -99 Import_Serialize /Game/Blueprints/Character/PC/Default__PC_C/CharacterMesh0/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -112 Import_Create /Game/Blueprints/Character/PC/Default__PC_C/Options UI Widget/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/UI/World/EntityInfo -112 Import_Serialize /Game/Blueprints/Character/PC/Default__PC_C/Options UI Widget/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 0 Package_ExportsSerialized
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -1 Import_Create /Script/MiniDungeon/Default__MDAbilityCharacter/AbilitySystemComponent/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -1 Import_Serialize /Script/MiniDungeon/Default__MDAbilityCharacter/AbilitySystemComponent/
[2019.03.05-06.11.51:282][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -7 Import_Create /Script/MiniDungeon/Default__MDAbilityCharacter/CollisionCylinder/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -7 Import_Serialize /Script/MiniDungeon/Default__MDAbilityCharacter/CollisionCylinder/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -8 Import_Create /Script/MiniDungeon/Default__MDAbilityCharacter/CharMoveComp/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -8 Import_Serialize /Script/MiniDungeon/Default__MDAbilityCharacter/CharMoveComp/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -22 Import_Create /Script/MiniDungeon/Default__MDAbilityCharacter/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -22 Import_Serialize /Script/MiniDungeon/Default__MDAbilityCharacter/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -36 Import_Create /Script/MiniDungeon/Default__MDAbilityCharacter/CharacterMesh0/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -36 Import_Serialize /Script/MiniDungeon/Default__MDAbilityCharacter/CharacterMesh0/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -37 Import_Create /Script/MiniDungeon/Default__MDAbilityCharacter/Options UI Widget/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC -37 Import_Serialize /Script/MiniDungeon/Default__MDAbilityCharacter/Options UI Widget/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 1 Export_Serialize /Game/Blueprints/Character/PC/PC_C/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 1 Export_StartIO /Game/Blueprints/Character/PC/PC_C/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 2 Export_Create /Game/Blueprints/Character/PC/Default__PC_C/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 2 Export_Serialize /Game/Blueprints/Character/PC/Default__PC_C/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 2 Export_StartIO /Game/Blueprints/Character/PC/Default__PC_C/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 3 Export_Create /Game/Blueprints/Character/PC/Default__PC_C/AbilitySystemComponent/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 3 Export_Serialize /Game/Blueprints/Character/PC/Default__PC_C/AbilitySystemComponent/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 3 Export_StartIO /Game/Blueprints/Character/PC/Default__PC_C/AbilitySystemComponent/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 4 Export_Create /Game/Blueprints/Character/PC/Default__PC_C/CollisionCylinder/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 4 Export_Serialize /Game/Blueprints/Character/PC/Default__PC_C/CollisionCylinder/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 4 Export_StartIO /Game/Blueprints/Character/PC/Default__PC_C/CollisionCylinder/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 5 Export_Create /Game/Blueprints/Character/PC/Default__PC_C/CharMoveComp/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 5 Export_Serialize /Game/Blueprints/Character/PC/Default__PC_C/CharMoveComp/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 5 Export_StartIO /Game/Blueprints/Character/PC/Default__PC_C/CharMoveComp/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 6 Export_Serialize /Game/Blueprints/Character/PC/PC_C/DefaultSceneRoot_GEN_VARIABLE/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 6 Export_StartIO /Game/Blueprints/Character/PC/PC_C/DefaultSceneRoot_GEN_VARIABLE/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 9 Export_Create /Game/Blueprints/Character/PC/Default__PC_C/CharacterMesh0/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 9 Export_Serialize /Game/Blueprints/Character/PC/Default__PC_C/CharacterMesh0/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 9 Export_StartIO /Game/Blueprints/Character/PC/Default__PC_C/CharacterMesh0/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 10 Export_Create /Game/Blueprints/Character/PC/Default__PC_C/Options UI Widget/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 10 Export_Serialize /Game/Blueprints/Character/PC/Default__PC_C/Options UI Widget/
[2019.03.05-06.11.51:283][ 0]LogStreaming: Error: AddedNode: /Game/Blueprints/Character/PC 10 Export_StartIO /Game/Blueprints/Character/PC/Default__PC_C/Options UI Widget/
There’s more of this but this is the general idea. I recently did some major refactoring, and it works fine in the editor, standalone, and packages without error. I’ve tried completely regenerating the game files, recompiling all the blueprints, deleting the UE4 caches, everything I’ve seen suggested except remaking all my blueprints from scratch.
Has anybody run across this? It says "Error: " but then is just blank other than the AddedNode bits and reference to a couple of Blueprints alongside positive and negative numbers. Here’s the full log.