every time I hit play while playtesting an area i get a set warning notifications that errors have already been reported in the editor and in the message log. Instead of consolidating into one notification they literally flood my screen after awhile and do not disappear on their own.
- This seems like a highly inefficient way to handle notifications
- I can not find an option to turn this off or any notifications options for that matter which seems odd considering how big ue4 is and most programs for years now have had notifications settings to alter
- notifications do not fade out and there is no option i can find to get them to fade out I would disable them completely at this point if i could