No nav on packaged android app deployed through google play

I have several maps, each with their own nav mesh because i hide all levels before i build the game (they are streaming).

Prior to building, i unhide all maps, turn on update nav automatically, save the game, uncheck update nav automatically, then hide levels.

If im sideloading the apk to my phone, no problem. But now that im uploading the .aab file to google play console, i have no nav for AI when installing from the store.

Ive worked through a few different scenarios but just wanted to put this out there to see if anyone has suggestions.

Fixed this by disregarding my old process completely. Now i just keep auto build nav off. Prior to packaging, i make all maps visible, build geometry, build paths, save, hide all maps, then package the game. Mobile dev is hell.

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