Heya!
I’m practicing Unreal Engine (I’ve worked on UE before, but only on design and art, now I’m pretty much doing it solo) to transition over from Unity completely after one ongoing project is complete. I’ve been doing development on Unity since 2010 and have now finally decided that Unreal is what I want to invest the next decade on
Primarily this project is just me making an RPG system and slowly building a game on top. For now it is just a nameless kobold adventure, it might become something else along the way. My end goal is just making a base for top down RPG and then re-use it to build different (kind of) games in the future.
I usually work on it in the weekends to relax and learn, but I don’t work on it every weekend. Here’s some gifs previously recorded over the first 19 weekends of work:
Basic party movement
https://i.imgur.com/K73fZPB.gif
Basic interaction (looking at things, cursor, etc common things)
Basic conversation system (using Dialogue Plugin for Unreal as a base)
Basic world map travel (player exits through exit nodes, enters back from a different enter node)
https://i.imgur.com/hxN2x8E.gif
Basic combat intro where characters rush towards each other (this will play intro sounds, taunting animations and yelps, and so on)
Basic turnbased combat
https://i.imgur.com/nUjiXxE.gif
Basic combat evasion (wasn’t in the gif above :D)