I’m trying to build an automated Render Farm, following this tutorial: Overview of Setting Up A Render Farm With Unreal Engine | Community tutorial
This is a whole thing as I want to build statistical tool behind the renders etc… but, at the moment, I’m just trying to get the button to log a message, as per the tutorial.
They use a class called MoviePipelineExecutorBase, however, this class does not exist in the 5.1 library, although it is present in both the 5.0 and 4.xx libraries (I wouldn’t mind downgrading to 5.0, but I’m not entirely sure how).
I’ve looked through to documentation here: Unreal Python API Documentation — Unreal Python 5.1 (Experimental) documentation, but I can’t find any that are similar… Is this a known issue? Is it not implemented? Or am I just blind and there is a class right there?
I’ve tried googling about, but most answers end up not being helpful… But the forms seem to be a good place to ask this, my apologies if it has an obvious answer!