No methods open levels

If you are trying to open a level in anyway, whilst it be pushing a button or a trigger event the level never opens, it just restarts the current one.

Are you sure your using the openLevel(yourEXACTlevelWITHEXACTCASEandSPElling) like that?

If not it will default back to the map your on. The best way to be sure is to rename your level and then copy it into the openLevel node directly.

Let me know if this helps
Don’t forget to accept an answer that best clears your question up or answers it so when the community finds your question in the future via search/google they know exactly what you did to fix it/get it going.

Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any blueprints that may be involved as well as your level names?
  4. Could you make sure that you are not using any special characters in your level names?
  5. Could you do as Nsomnia suggested and do a quick check to make sure that your level names match those in your open level node exactly?