Hello, I’m having this problem where I’m making an Archviz project and packaging on Linux because I’m uploading it to a pixel streaming service and it’s the cheapest option, but the scene looks dark because of the lack of Indirect Light from the light sources I have in the scene. When packaging for Windows I tried uploading a test project and it looks perfect, so I’m not sure if it is because of the limitations of Linux with Lumen or I’m missing something. I’m using Unreal 5.4.4 with Lumen, I would really appreciate some help.
Here is an example, same settings and PostProcess on both projects:
Here Linux Version
Windows Version

