Could really do with some documentation on how to use the Desktop Renderer with UE4 and Android, especially after the Rivalry demo came out.
I know I need the source code build of the Engine, but that’s about it. I was following a third-party video which has since disappeared. Surely there’s a page on this somewhere?
Thanks for pointing out that we didn’t have documentation for the Tegra K1 desktop renderer. I have submitted a Documentation report to our developers referenced as: UEDOC-1927 Hopefully this will be one new update we’ll see in the near future. If you’d like to look at what other Android Development documentation that we have, please click here.
If you have any further questions, please let us know!