DocMont
(DocMont)
February 16, 2021, 1:29pm
8
Hello Razmaz,
razmaz51:
I
why after loading all levels and saving, do you have to reload all levels again when the editor restarts? adding lighting , or a weather system, if i import a heightmap that’s 8192 x 8192 overall,i seem to only be able to import with a minimum of 255 tiles, how is one supposed to work with this many tiles?
this behavior sounds like it may be a bug. In order for us to gather more information, we would like to request that you fill out a bug report . If you’ve never filed a bug report before, you may refer to our guide onhow to report a bug .
Would say there could be much more detailed info on World Composition. Most tutorials I see are helpful but just talking about things like the levels window, make current, load, unload, assign layers , etc… But where is the rest of it? like adding static mesh’s in it ,or adding an auto material to a tiled landscape.
There are many improvements coming to the Unreal Engine documentation. You can find a roadmap of these improvements from the post on the Unreal Engine Documentation Update: 2020 Recap and 2021 Preview
For any additional questions you may have about utilizing Unreal Engine and its features, you can create a post on our community forums AnswerHub .
Thanks,
DocMont