So I made an attempt to migrate GASP to an empty 3rd person character project. The game plays just fine but the character keeps sliding without animations.
After quitting the game it gives me an error “No database assets provided for motion matching”
I have tried fixing/redirecting paths to the correct cht_database assets but nothing seems to work! Anyone here got any idea what could be causing this? Thanks in advance!
OK so I managed to fix this. This was caused due to moving the GASP ‘Characters\UEFN_Mannequin’ folder contents into a different folder inside my project after migration.
I simply redirected all assets inside CHT_PoseSearchDatabases and CHT_Traversal to load the correct PSD animation database references in the chooser tables -
I am a similar issue. I thought I’d write about it here so that if anybody is facing the same problem might find an answer here.
I get the same error message. I did not move any content, but I did create my own animation sequence. When I test it, the pose search, find the correct animation but it does not play right. Only the upper body movements are displayed.
I followed the tutorial for crouching as they did in this video Game Animation Sample Walkthrough | Inside Unreal - YouTube
Hey, Sorry for the delay in response. Just saw the reply.
When I clicked ‘Edit’ on each of those assets in the database, it happened to be empty. I just had to point the assets to this database (by comparing the database assets to the original project I had opened on a second monitor)
*Note - All of this worked perfectly after migration. This only happened after I manually moved my assets into a different folder other than my root directory i.e the content folder.