Hi there!
I’m currently figuring out how to control a camera with HTC VIVE Pro controllers. I’m using Unreal Engine 5.4 with the OpenXR plugin and cannot get my project to recognize my VIVE inputs. I’ve added them into the input actions, added the input mapping context for the actions into the enhanced input local player subsystem. How do I know that my VIVE controllers are recognized by my project? My current project involves using them without needing to use the headset or in VR mode.
Thanks!