That is the error I get when trying to deploy my test project iOSQuickStart from UE4 ver. 4.23.0-8386587
I am on a PC using the launch window to test my iOS app on my iphoneX device.
I have downloaded iTunes. The iPhone X is plugged into my PC. iTunes sees the iPhone. I can pick iOS device from the Launch pull down menu within UE4.23.
Below is the log of this error. Help would be appriciated
thanks!
Discreetfire
LOG FROM SESSION------------------------------------
LogPlayLevel: ********** DEPLOY COMMAND STARTED **********
LogPlayLevel: Running: C:\Program Files\Epic Games\UE_4.23\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa “C:\Users\rchurchill\Dropbox\CarbonJobs\Unreal Projects\iOSQuickStart\Binaries\IOS\iOSQuickStart.ipa” -device All_iOS_On_CHI-GFX-4 -additionalcommandline “-SessionId=5C7F9AA3475DF4631DA18A98EFFD19DD -SessionOwner=“rchurchill” -SessionName=”
Launch On Device" "
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Creating Deployment Server …
LogPlayLevel: Unhandled Exception: System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:41000
LogPlayLevel: at DeploymentServer.Program.GetServiceClient(String LocalCommand) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\DeploymentServer\Program.cs:line 725
LogPlayLevel: at DeploymentServer.Program.ClientLoop(String[] Args, String LocalCommand) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\DeploymentServer\Program.cs:line 1022
LogPlayLevel: at DeploymentServer.Program.Main(String[] Args) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\DeploymentServer\Program.cs:line 1169
LogPlayLevel: Took 53.1065493s to run DeploymentServer.exe, ExitCode=-532462766
LogPlayLevel: Command failed (Result:-532462766): C:\Program Files\Epic Games\UE_4.23\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa “C:\Users\rchurchill\Dropbox\CarbonJobs\Unreal Projects\iOSQuickStart\Binaries\IOS\iOSQuickStart.ipa” -device All_iOS_On_CHI-GFX-4 -additionalcommandline "-SessionId=5C7F9AA3475DF4631DA18A98EFFD19DD -SessionOwner=
“rchurchill” -SessionName=“Launch On Device” ". See logfile for details: ‘DeploymentServer-2019.10.29-13.31.30.txt’
LogPlayLevel: AutomationTool exiting with ExitCode=-532462766 (-532462766)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 112.774277
LogPlayLevel: BUILD FAILED