There is no “Color Structure” which will successfully connect to the “Set Text Render Color” node in blueprints.
You have to make the color struct. Uses RGBA (0-255 range). You can either do that or make a linear color variable and plug it in, It will automatically convert the linear color to a color struct.
Here’s a screenshot.
Hope this helps!
-Trevor
Yeah, I was familiar with the Make Color but I had specific reasons to store the value and use a variable. It wasn’t until after I posted that it was discovered you could convert a linear color struct to a ‘make color’ struct. Thank you for your answer.
