No collision while important USD 5.4

Hello all,

l used to work on UE 5.3 and in this version I was able to import USD files from Blender and change the collision preset from « none » to « collide » (to summarize…). Then if I reload the map, it would have save the collision former settings.

In 5.4, the tick box: « never need cooked collision data » is automatically checked, then while I’m importing a mesh in USD I always need to uncheck it and change the collision preset. But now if I reload the map, i need to reset all my collision settings each time… I’ve seen I’m not the only one in this situation since 5.4.

So here are my questions :

Did you find any solution to fix this problem? Do you know if it’s now fixed in 5.5 ?

Thanks a lot !! :slight_smile: