No collision for prop looks bugged

I create a cube mesh, put it in a BP and set the collsion to NoCollision. It works… but it looks weird when walking through it. What’s up with this?

Hm, not immediately sure but if you’ve set No Collision true in the main properties then it should be working. I just tried it myself and it seems to do it. Are there perhaps any other components in the BP that might be interfering?

I tried to set no collision differently.

I tried what you did in this video, but it did not do anything at all? I did not use the No Collision checkbox before, but it seems to do nothing

I was using the Staticmesh class for the BP in my example so that explains the difference.

Dependent on what your ultimate goal is it might be easier to use the building staticmesh class in the BP, or just place it as a normal Staticmesh and not a BP.

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I see, I avoid using the staticmesh class because I like being able to manipulate the prop with my creative phone tool. I finally ended up using an official fortnite prop that has no collision. The chest device is attached to it so I can move the chest.

Thanks for the help!
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