No cast to custom blueprint class

I’ve just started to learn Unreal Engine 4.26.2. I’m trying to cast a parameter in the OnHit method to a custom blueprint class, but it doesn’t appear:

Why I can’t cast Other Actor to BP_Ball?

BP_Ball inherits from Pawn.

If I re parent the BP_Ball to Actor, it appears in the casting:

If I reparent blueprint BP_Ball to Pawn, it appears in the casting:

I’m getting crazy working with Unreal.

just try open bp ball from your content and then go to paddle bp and cast its a rare loading bug

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Happens to me all the time. I simply open a blank level drag both BP’s in, boom fixed.

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