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No Ambient Occlusion in Mobile (Android)

I am able to get Ambient Occlusion in Editor.

https://forums.unrealengine.com/filedata/fetch?type=thumb&filedataid=144528

But When I packaged in Android,It does not contain Ambient Occlusion.

https://forums.unrealengine.com/filedata/fetch?type=thumb&filedataid=144529

Is there any setting for it?

I had attached Project Settings.
Project-settings.txt (1.94 KB)

I think u need to enable mobile HDR if u using post processing

[USER=“33354”]Omar Vector[/USER] I had tried it.Output remains same.