Hi, the problem is this:
the alpha channel is clipped in the flipbook.
The shadow in the sprite is transparent, but not in the flipbook =(
That didn’t help ([link text][1]).
Hi, the problem is this:
the alpha channel is clipped in the flipbook.
The shadow in the sprite is transparent, but not in the flipbook =(
That didn’t help ([link text][1]).
If I make translucent (Blend Mode) in the material, then the flipbook in the game simply becomes invisible.
I won! =)
I’ll leave it for future generations: in the flipbook render, you need to set the layer number high. For example, 300 =)
Could you kindly share a screenshot?