No action binding for widget error

Hi,
I am using common activatable widgets that work just fine, but when packaging I keep getting this error:

LogUIActionRouter: Error: Cannot create action binding for widget [W_PauseMenu_C_0] - no action provided.

Can anyone please tell me how to fix this?

Bit late to the party, but since i stumbled upon the same problem, here is the fix i found on the unreal discord:

“Resolved by Project Settings → Common Input and refresh my Input Data blueprint. Literally all I did was select “Clear” and then select the exact same blueprint and it started working.”

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