No 64bit Support? Missing 64-bit support Error from Apple

Hello,

I complied and packaged my iOS game in Windows, transferred it to my mac mini and submitted the game to Apple, and everything went processed well with the loader.

Later I got an email from Apple, below is what it said.

"Dear developer,

We have discovered one or more issues with your recent delivery for “[My Game Name]”. To process your delivery, the following issues must be corrected:

Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

Once these issues have been corrected, you can then redeliver the corrected binary.

Regards,
The App Store team"

So is there any support for this?

Thanks,

This has been answered here: https://.unrealengine.com/showthread.php?52433-Support-for-new-64-bit-apps-requirements-from-Apple&p=186336&viewfull=1#post186336