Nintendo Switch Pro Controller in UE4 Editor?

I recently bought a Nintendo Switch Pro controller, foolishly expecting it to work inside the UE4 editor just like an Xbox 360 or Xbox One gamepad. Turns out it’s not quite so easy and apparently requires controller emulation. I got it to work with the method described here, using the x360ce app. Unfortunately, the app doesn’t appear to support force feedback for this specific gamepad.

Does anyone know if there’s a way to use the Switch Pro Controller inside the UE4 editor (via Bluetooth) with force feedback intact?

Any help would be appreciated!

I guess unless you are a Nintendo dev then you are out of luck.