Hi,
I’m having issues with my Nintendo SDK and my Unreal Source Engine recognising I have it installed.
I have the 5.0.3 source engine installed and all complied, runs great. But when I go to packaging and look to build a test template, it tells me the SDK hasn’t been installed/supported.
I downloaded Switch_5.0.3-release to my D:\UE5\Engine\Platforms location. Is this correct? Or should I have done this with Switch-ue5-main-32145365?
I’ve also installed Nintendo_Dev_Interface_Client-forNX-2_5_5-20220324 with the latest version. I installed it to be C:/.
With all this installed, I then GenerateProjectFiles and it mentions:
Some Platforms were skipped due to invalid SDK setup: Mac, IOS, Android, Linux, LinuxArm64, TVOS, Switch.
Skipping any C# project files in “D:\UE5\Engine\Platforms\Switch\Source\Programs” due to unsupported platform
Any ideas on what it means by this?