Overview
High quality, game-ready foliage assets designed for stylized and semi-cartoon environments. Assets contain layered branches and dense foliage, making it well suited for forests, coastal regions, fantasy worlds, and vibrant outdoor scenes.
Built with clarity, performance, and customization in mind, these assets use a clean material setup with adjustable parameters, allowing developers to quickly tweak colors, foliage size and scale, and adjust wind strength to better match their project's art direction.
Requires no Blueprints or gameplay logic. Simply drag and drop into your scene! Can also be handled programmatically and be used in HISMs.
What's Included
8 stylized static meshes
1 Broadleaf tree, 1 Broadleaf dead variant, 1 Broadleaf stump
1 Cedar tree
1 Coconut tree
1 Maple tree
1 Cherry Blossom (Sakura) tree
1 Willow tree
Optimized mesh setup suitable for repeated placement
Separate trunk and foliage materials
Material instances for easy customization
Stylized bark and foliage textures
WPO-based foliage wind (adjustable via material instance)
Technical Details
Engine Version: Unreal Engine 5+
Asset Type: Static Mesh
Poly Count: 18,894 triangles/faces (total)
Broadleaf: 2,160
Broadleaf_Dead: 831
Broadleaf_Stump: 560
Cedar: 2,618
Coconut: 3,968
Sakura: 3,283
Willow: 2,947
Materials: 6
Material Instances: 14
Wind Animation: Yes (WPO in foliage material)
Nanite: Not recommended with wind/WPO enabled
Collision:Simple capsule collision
Platforms: PC / Console / Mobile (project dependent)