Overview
A High quality, game-ready maple tree asset designed for stylized and semi-cartoon environments. Contains layered branches and dense foliage, making it well suited for forests, coastal regions, fantasy worlds, and vibrant outdoor scenes.
Built with clarity, performance, and customization in mind, This tree uses a clean material setup with adjustable parameters, allowing developers to quickly tweak colors, foliage size and scale, and adjust wind strength to better match their project's art direction.
Requires no Blueprints or gameplay logic. Simply drag and drop into your scene! Can also be handled programmatically and be used in HISMs.
What’s Included
1 stylized Maple Tree static mesh
Optimized mesh setup suitable for repeated placement
Separate trunk and foliage materials
Material instances for easy customization
Stylized bark and foliage textures
WPO-based foliage wind (adjustable via material instance)
Technical Details
Engine Version: Unreal Engine 5+
Asset Type: Static Mesh
Poly Count: 2,527 triangles (2,527 faces)
Materials: 2 (Trunk, Foliage)
Material Instances: Included
Wind Animation: Yes (WPO in foliage material)
Nanite: Not recommended with wind/WPO enabled
Collision: Simple capsule collision
Platforms: PC / Console / Mobile (project dependent)