I just want to point out that the “Enable Camera Rotation Lag” setting on the camera boom of the default third person character is set to false. Enabling it and setting “Camera Rotation Lag Speed” to something like 10-20 can help a lot with smoothing out tight transitions. The NinjaPlayerCharacter_BP has it enabled and set to 10 by default. (I was trying to figure out why my version was so much more jittery than when I used the plugin’s default, so I put them side by side and found this)