Attach a new SpringArm component to the CapsuleComponent, attach the FirstPersonCamera to the new SpringArm, configure SpringArm with “Target Arm Length” set to zero and tick “Use Pawn Control Rotation”. No issues yet.
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It’s nice to see the plugin in use, you’re having fun.
Online aspect still isn’t ready for production, check the release notes of future plugin updates to be informed.
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Thank you for checking.