Ninja Character - Dynamic gravity for characters & objects

Thanks for the reply @err0s.

With point gravity, with both settings of “actor up vector matching face normal” I still get camera stuttering since my planet only has 2,333 verts. I’m using Lyra so don’t currently have a camera boom to add any lag. Lyra has the camera relatively “Fixed” to the capsule so I believe my solution is adding some smoothing in there.