This sure looks like it to me: virtual float GetGravityZ() const override;
Header and Source. You can find it in-use in the CharacterMovementComponent - search for GetGravityZ()
.
This sure looks like it to me: virtual float GetGravityZ() const override;
Header and Source. You can find it in-use in the CharacterMovementComponent - search for GetGravityZ()
.