Description: Setting up Locomotion State Machines manually is repetitive and time-consuming. The NightMoon AnimGraph Builder is an Editor Utility plugin designed to handle the heavy lifting for you.
With a single click, this tool injects a fully structured State Machine directly into your selected AnimBlueprint. It automatically creates the necessary boolean variables (Jump, Crouch, Hit, Death) and wires up the transition logic inside the graph, including the automatic generation of NOT nodes for return states.
You no longer have to drag, drop, and link basic nodes manually. Let the tool build the skeleton of your AnimGraph instantly, so you can focus strictly on your custom game logic and animation tuning.
Key Features:
Instant Locomotion State Machine Generation (Idle, Walk/Run).
Modular add-ons: One-click inclusion of Jump, Crouch, and Combat states.
Automatic Boolean Variable Creation.
C++ driven automatic node wiring and logic routing (including inverted NOT logic).
Non-destructive: Integrates cleanly with your existing Output Pose.