Nicolas Diolez - Arc de Triomphe - photogrammetry, 2025 Update

UPDATE MAY 2025 - New and cleaner model! Showcase video: https://youtu.be/cuGn6Ayk7Rk

Highly detailed photogrammetry model of the Arc de Triomphe in Paris. One of the most iconic landmarks of the city, commissioned by Napoleon in 1806.

Reconstructed from 3372 ground-level images with Reality Capture (the old version, built with 1270 images). The model has been delighted and simplified using InstaLOD. Still no roof!

Technical Details:

  • Method: Photogrammetry from ground-level (no drone).

  • Scale: True to real-world dimensions.

  • Textures: Full PBR workflow. Includes Base Color, Roughness, Metallic, and Normal maps.

  • Resolution: High-Quality 8K Textures provided for maximum detail. (JPG)

  • Optimized for Unreal Engine: ORM (Occlusion, Roughness, Metallic) textures available.

Perfect for high-end visualizations, game environments requiring authentic landmarks, or digital heritage applications where the asset is viewed from standard camera distances.

I have also included a high-poly version with twelve 16K textures (Base Color and Normal); however, this version has not undergone texture delighting and cleaning. It's the raw file from a first simplification in Reality Capture.

For inquiries or custom scanning projects, please reach out: contact@nicolasdiolez.com