Nick Dobzhanski - Level light Copy/Paste - Copy settings of any scene lights actors between levels

Copy-Paste native engine lighting setups between levels, save them as editable DataAssets. Copy-Paste the modules you need.

Editor plugin that helps you reuse lighting setups across maps without replacing the engine's native lighting stack.

What It Helps With:

  1. move a polished lighting setup from a look-dev map into production maps

  2. save reusable lighting presets as editable DataAssets

  3. transfer only the parts you need, such as fog, atmosphere, post process, sky light, or direct lights

keep working with Unreal's native lighting actors instead of adopting a full custom sky/weather framework

Supported Modules

  • Directional Light for sun

  • optional second Directional Light for moon

  • Sky Light

  • Sky Atmosphere

  • Exponential Height Fog

  • Volumetric Cloud

  • Post Process Volume

  • selected World Settings fields