I am working on my game and I have it set up where it spawns a Niagra particle system at the Socket transform with spawn system attached, but it spawns in a completely different location. I would really appreciate any help as I have not worked with these systems before.
Here are some screenshots and a video I would love any help!
As far as I can see, there are 3 issues: two in your BP and another one in your muzzleflash socket!
The first and most important one: for “Get Socket Transform” you are using the socket “muzzleflash”, but for “Spawn System Attached” you are using “MuzzleFlash”. As sockets are case sensitive, you are using two different sockets there and probably, you are using a non-existin one! Be carefull with that.
Second, change the location type on your “Spawn System Attached” to “Snap to Target”, as you want it to follow the muzzleflash instead of staying still relative to the world.
The third issue is your muzzleflash socket X axis is pointing backwards! That could lead to different problems, so I recommend you to rotate it to face the right direction!
In addition, I also recommend you to set the offset to 0,0,0 while testing these changes, so you can see the actual result, and then apply the offset only if needed!!