Hello everyone,
I am trying to get into Niagra simulations, but I am hitting a wall with the smoke/gas emitter. According to the resources I found online, it should produce white, textured smoke by default. However, if I add the Grid3D_Gas_Master_Emitter to an empty Niagra system, it produces completely black, untextured smoke, as you can see in this video:
This also happens if I create a new Niagra system from any 3D smoke based preset. I couldn’t find any solution for this online, so I am hoping someone here can help me.
I am running UE5.3.2 on a MacBook M1 Max.