Niagra Smoke Emitter with default produces completely black/unlit smoke

Hello everyone,

I am trying to get into Niagra simulations, but I am hitting a wall with the smoke/gas emitter. According to the resources I found online, it should produce white, textured smoke by default. However, if I add the Grid3D_Gas_Master_Emitter to an empty Niagra system, it produces completely black, untextured smoke, as you can see in this video:

This also happens if I create a new Niagra system from any 3D smoke based preset. I couldn’t find any solution for this online, so I am hoping someone here can help me.
I am running UE5.3.2 on a MacBook M1 Max.

I’m on Intel and am experiencing the same issue. Have been since 5.3. :sob: Did you ever find a fix?