Hey all
I have a system where I Spawn/Destroy scenes on demand.
In a few scenes I have Niagra systems being creates via “Spawn System at Location”
When I destroy those scenes, I use mostly “Get All Objects with Tag” so all the relevant objects get destroyed via another Blueprint.
How can I reach all the Niagara systems to destroy them as well? I tried setting it this way but it didn’t work:
Is there a way?
Thanks in advance and happy NYE!