Hi!
Thanks for the suggestion. I’ve added option to Tick when Paused to the plugin. I don’t have time right now to make a release but I’ve pushed the update to the github so you can grab it from there. Let me know if you’ll have any troubles setting it up or if you need packaged plugin with compiled binaries.
Basically the trick was that other than setting the bTickEvenWhenPaused you also have to SetForceSolo to true, so it will get simulated separately even when the game is paused.
You can find the option on each Niagara System Widget:
