Hello all, I am new to Unreal and I am diving deep into the particle effects.
Basically, I am trying to create a Niagara system where the particles are only moving upwards along a static mesh and never leaving the surface.
Not sure if it is the right or the only way to go about it, but I am trying to use the Static Mesh Velocity module and I am running into this error “The following pre-dependency is not met: SampleStaticMesh;”
There is no “fix know” option and from the add module options there is no Sample Static Mesh Module, I can only add Static Mesh Location.
Any ideas if this is a bug?
Any other ways to go about it?