Niagara system seems to have different velocity when place in level

  • After placing the niagara system into level, I get the result showed on the left of image.
  • It seems that niagara system gets two times velocity when it’s in the level.
  • If I change my [Add Velocity] to [Wind force] then both preview would looks the same.
  • Does anyone know how to fix it? If I still want to use [Add Velocity] in my niagara system.

I’m in the same boat as you, but something to note is that velocity doesn’t scale even when Local Space is applied.
I hope they fix this in future updates