Niagara render broken in VR with Instanced Stereo ON

If Half-Life: Alyx proved anything, it’s that the market for VR is only “small” because there’s not enough content. HMD sales exploded, the hype was real, and then interest promptly lulled again when everyone finished it and found there was nothing else to play. Unfortunately it’s pretty hard to create new content when tools like Unreal don’t support the platform. This is so frustrating.